Android Activity Lifecycle Car Analogy

Aug 5, 2013 · Follow on Twitter and Mastodon android

In most application frameworks, classes have a certain lifecycle that may be used to do customizations at the proper time. Let’s look at the Android activity lifecycle as compared to being a car.

Image of an Android teacher

Today, I found this great analogy for describing the Android Activity lifecycle as a car, which can help you map where you should put your activity customizations.

protected void onCreate(...) {
    openGarageDoor();
    unlockCarAndGetIn();
    closeCarDoorAndPutOnSeatBelt();
    putKeyInIgnition();
}

protected void onStart() {
    startEngine();
    changeRadioStation();
    switchOnLightsIfNeeded();
    switchOnWipersIfNeeded();
}

protected void onResume() {
    applyFootbrake();
    releaseHandbrake();
    putCarInGear();
    drive();
}

protected void onPause() {
    putCarInNeutral();
    applyHandbrake();
}

protected void onStop() {
    switchEveryThingOff();
    turnOffEngine();
    removeSeatBeltAndGetOutOfCar();
    lockCar();
}

protected void onDestroy() {
    enterOfficeBuilding();
}

protected void onReachedGroceryStore(...) {
    Intent i = new Intent(ACTION_GET_GROCERIES, ...,  this, GroceryStoreActivity.class);
}

protected void onRestart() {
    unlockCarAndGetIn();
    closeDoorAndPutOnSeatBelt();
    putKeyInIgnition();
}

Discussions & More

Please share any ideas, feedback or comments you may have in the Disqus section below, or by replying on Twitter or Mastodon..

If you found this text interesting, make sure to follow me on Twitter and Mastodon for more content like this, and to be notified when new content is published.

If you like & want to support my work, please consider sponsoring me on GitHub Sponsors.